Showing posts with label graphic novels. Show all posts
Showing posts with label graphic novels. Show all posts

Tuesday, November 14, 2017

Book Review: The Comic Book Story of Video Games by Jonathan Hennessey


Comic books and video games are fun examples of the visual arts especially when author Jonathan Hennessey combines them in an entertaining and educational book certain to appeal to fans of both genres. Even though information comes in comic panels, this isn’t a quick and glossy overview, but rather a thoughtful and in depth exploration of the history of video games; how they got here, the state of the art, and where they’re going.

Hennessey starts off with the surprising statement that computers are not a must have to make or play video games, nor are all electronic games video games. To back that up he takes readers on a tour of game development history starting with experiments with electricity in the 1800s. That leads to pre- and post-World War II and the cathode ray tube. He touches on early contributors to computer technology such as Alan Turing and how the Cold War contributed not only to computer development, but also gaming tropes.

Hacking began a lot earlier than you’d think (the 1950s.)  Early hackers’ desire to understand the ins and out of computers went hand in hand with their yen to improve them and stretch the boundaries of what technology could do. Hennessey comes to the amusing conclusion that video games are themselves a hack since computers were only intended for military, government, scientific and industry use. The book is rife with stories of early pioneers such as Nolan Bushnell and Steve Wozniak along with many you never heard of such as Jerry Lawson, an early builder of arcade games. The author ends with the Xbox and Wii Minecraft and how home consoles changed the industry.    


This is a fast, fun book with nicely drawn graphics. It’s as up to date as can be expected, but considering how quickly technology changes, the last entries in the book are sure to be old news soon.  I received this book from Blogging for Book in exchange for a review.

Wednesday, October 28, 2015

Book Review of Out on the Wire: The Storytelling Secrets of the New Masters of Radio by Jessica Abel

Books in graphic form are not just filled with superheroes, Japanese manga, or women in push-up spandex bustiers. Occasionally, you can actually learn something.  Writer/Cartoonist Jessica Abel’s new book describes the ins and outs of producing radio shows at NPR. The oral medium of storytelling is well suited to graphics, especially in Abel’s creative hands.

Although the book focuses on NPR, the information applies to writing in general. Whether producing a podcast or novel, the creative processes overlap in several ways. Oral and written storytelling requires solid ideas and finding the right voice. Each needs a logical structure and a way to make audience care. As with fiction, the best stories come from “following some itch.” Catherine Burns, artistic director of the program, The Moth, makes a comment any writer can relate to. “The simplest way to say it is...who are you at the beginning and who are you at the end.” That’s Storytelling 101 for any writer.

In both podcasting and radio much time is spent determining structure, and Abel makes some interesting observations. Scenes in chronological order is the default, but not always necessary. Some stories start at the end in order to grab listeners. Screenwriters use a common hook. When a hero faces impossible odds, the screen goes black, and words such as Twenty-four Hours Before appear before the story takes a backward leap. Radio can do the same thing. Or as one producer notes, the structure is less important than what catches the audience and makes the story sexy.

Abel also includes practical advice for those wishing to attempt their own podcast. Getting started is surprisingly easy. A person needs a digital recorder, a set of headphones, a good microphone, and quiet. And no—the built-in mic on an iPhone won’t cut it if you want the interview to sound professional. More important is a little gumption. Mic placement is key. You have to shove that mic in a wazoo for an interview that’s up close and personal.

The function of sound and music also get noted. Music can highlight a story. Obvious spots for music cues are introduction of a new character or description of a feeling. As one producer says, music can be used to “shine a light” and be a “dousing rod” for hidden moments. Just as important is to note when sound or music are distracting. “You always take the music out when there’s a big idea that you want people to pay attention to. You lose the music so it stands out.” 

This is good book for anyone with curiosity about the work behind radio broadcasts or has an itch to create a podcast of their own. The simple graphic layout makes the explanations of the different facets of story construction easily understandable to the layman, and the cheery rah-rah, you-can-do-it attitude will encourage the beginner to take the first step.

I received this book from Blogging for Books in exchange for a review.